All of his Special Moves can assist with recovery in some way, and combined with his multiple jumps, Meta Knight can recover from practically anywhere. Meta Knight's other primary strength is his varied and versatile recovery, arguably the best in the entire game. Meta Knight can edgeguard opponents easily with neutral aerial, back aerial, or down aerial. Even when he can't combo his opponents, Meta Knight has enough aerial mobility to hunt down opponents and prevent them from landing. Thus, Meta Knight can rack up damage very quickly by stringing many attacks together. He possesses some great combo potential from attacks such as down tilt and dash attack. All of his aerial attacks are fast and have low ending lag, allowing him to easily pressure opponents. Meta Knight's playstyle mainly relies on his speed and frame data. He has much better ground mobility than most of them and his sword gives him better range than the likes of Jigglypuff and Kirby. Meta Knight is a somewhat unusual character who stands out from other characters with multiple jumps. Poor grab range and weak throws lead to a below average grab game.No longer has transcending priority in any of his attacks, meaning they can now clash and be out-prioritized by the opponent's.Poor KO potential outside of edge-guarding.Most of his strongest attacks have high lag, leaving him vulnerable.Great and versatile recovery, with multiple jumps and being able to use all his Special Moves to return back to the stage.Fast dodge roll that covers a long distance.All his attacks except for Dash Attack have disjointed hitboxes due him using a sword.Can quickly switch between ground and air games.Formidable combo game and edge-guarding.Has a good variety of multi-hit attacks.Very fast attacks overall, having one of the best frame datas in the game, and this speed also gives him powerful out of shield options.Has one of the most efficient neutral games of all characters.Has better range than other characters of his size thanks to his Galaxia sword.High mobility, especially on the ground.Has a total of six jumps, tied with Kirby and Jigglypuff.6 Classic Mode: Two Sides of the Same Coin.